The fundamentals of Java
Being an object-oriented programming (OOP) language, Java has a substratum of classes and objects set as its foundation. This blog will briefly describe these two concepts. Classes In order to describe a real world object in our program, we start with a generalized version of it, a version with all of the attributes and behavior of the thing, but without any specific values. In Java, we call this uninitialized object a class. You can think of a class as a blueprint. For instance, when planning the construction of a neighborhood, a contractor will design a handful of designs for the … Continue reading The fundamentals of Java